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Mobile Market

These shops are part of a horse drawn caravan that moves around Arcana.  If you want to have your store join the market, then go to our head office on Main Street and rent one of our wagons.

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ROWAN'S ARMOUR AND UTENSIL SUPERMARKET  (Student Store)

​Do You Want Some Magic Utensils/Armor for Yourself? Then Come Have a Treat!

All Armor Is Useable ONCE in a day. (In fact, it only lasts 5 minutes!)

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The Super Armor Aisle

Super emerald armor - gives +1 points to all stats = 150 gold coins

Super ruby armor - gives +1 healing points when you take damage = 170 gold coins

Super amethyst armor- gives 2x gold coins when you activate It = 200 gold coins

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All Armor Here Has No Cooldowns. (On Sale For 1-2 Weeks)

Super crazy emerald armor - gives +1 points to all stats when you use it = 50 gold coins

Super crazy ruby armor - gives +1 healing points when you take damage = 50 gold coins

Super crazy amethyst armor- gives  2x gold coins when you activate It = 50 gold coins

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Stuff Aisle

Magic spoon, fork and knife Set - gives1 set of food every time you want to eat (1 Time Use) = 20 Gold Coins

Long rope = 10 Gold Coins

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Prank Aisle

Huge dust bag - roll a 1D20 is see if it works - if roll is unsuccessful, the dust pours on you) = 20 Gold Coins

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PROFESSOR E'S REQUIREMENT SHOP

Non-Magical Items

Wizard hat with gold star design- 10 gold coins

Wizard hat with purple star design - 10 gold coins

Gold wand - 30 gold coins

Purple wand -  25 gold coins

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Magical Items

Invisibility cloak - good for three uses - 150 gold coins

Flight Cape - Good for 3 uses, when feet touch the ground the flight ends - 150 gold coins.

Teleporting rock (Good for 1 use, teleports anywhere you have already been - 150 gold coins

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Non-Magical Weapons

Long bow - 40 gold coins

10 Long bow arrows - 20 gold coins

Cross bow - 50 gold coins

10 Cross bow bolts - 50 gold coins

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Magical Arrows

5 Poison arrows +2 damage to target: 70 gold coins

5 Fire arrows - start fires - 70 gold coins

5 Ice Arrows (5 arrows, freeze enemy for an hour): 50 gold coins

5 Electric Arrows +2 damage to target - 70 gold coins

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Magical Weapons

Long glowing sabre - blue or green light - can cut through anything but dark magic - good for 4 uses - 150 gold coins

Magnetic shield  - attracts weapons and precious metals - good for 3 uses -  200 gold coins

Forcefield gem - When placed on the ground it will provide and impenetrable shield in the shape of a giant sized circle for 10 hours, allowing a safe night sleep! -  200 gold coins

Night vision goggles - unlimited use - 200 gold coins

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GALVIN'S ENCHANTED COOKIES  (Student Store)

Rules, you can only use 1 cookie per turn

 

Ability Cookies

Under water breathing cookie -  if you eat this cookie you can breathe under water for 10 minutes (1 use) - 50 gold coins

Fire resistance cookie -  if you eat this cookie you don’t take fire damage  for 1 turn (1 use) - 50 gold coins

Small cookie - if you eat this cookie you become as small as a ant for 1 turn (1 use) - 50 gold coins

Big cookie - if you eat this cookie you become 20 feet tall and 5 feet wide for 1 turn (1 use) -  60 gold coins

 

Combat Cookies

Diversion cookie -  explodes into cloud of dust the cloud (3 giant length radius) - lasts two turns - deal -1 perception - 50 gold coins

Explosive cookie - anyone in a 10 foot radius of the explosion takes 1d4 damage (1 use) - 60 gold coins

Poison cookie - explodes into a cloud of poison dust, deals 1d4 damage (1 use) - 70 gold coins

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BOB'S BOOSTING JUICES (STUDENT STORE)

All of our juices taste really nice and give the benefit listed for 10 minutes.

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Bobs Average Juices

Humour juice + 1 humour = 20 gold coins

Speed juice +1 speed = 20 gold coins

Strength juice +1 strength = 20 gold coins

Fighting juice +1 fighting skills = 25 gold coins

Smart juice +1 intelligence = 25 gold coins

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Bob's More Potent Juices

Hyper humour juice +3 humour = 40 gold coins

Super speedy juice +3 speed = 40 gold coins

Super strengthening juice +3 strength = 40 gold coins

Super fight juice +3 fighting skills = 45 gold coins

Super smart juice +3 intelligence = 45 gold coins

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Bob Special Juices (these are very special (and dangerous!)

Monster mode juice: transforms whoever drinks it into a monster (this only lasts for 5 minutes). roll a D4 to see which monster you get turned into = 200 gold coins.

Roll 1: CLAW, you get a claw you can attack with and it does 1D6 of damage

Roll 2: STRENGTH, +4 strength

Roll 3: JUMP, allows you to jump x3 higher than you normally could

Roll 4: RUN, allows you to move twice as fast as normal and gives you +3 speed.

 

Super Hot Salsa Juice: Verrrrrrrryy hot!

Be careful, whoever drinks it takes 1D4 damage

(great as a prank).  If mixed with other liquid whoever drinks it will take no damage, it'll just be really spicy. = 10 gold coins.

 

Bob’s Super Special Shake

Whoever drinks this shake regains 1D4 hit points (1D6 if giant) costs 50 gold coins

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WEBS PETS AND MORE (STUDENT STORE)

Pets

Tiger (15HP) - 250 gold coins

Mustang horse (13HP) - 550 gold coins

Unicorn - will appear when you call it and it will heal one player of your choice and then disappear (30HP) - 500 gold coins

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Mounts

Large spider - can carry one human - 5HP - 220 gold coins

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Supplies

Leather whip  - 25 gold coins

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Pet Armour

Full worm armour - 20 gold coins 

Tiger chest plate - 80 gold coins

Full cat armour - 100 gold coins 

Full dog armour - 100 gold coins

Full lynx armour - 100 gold coins  

Full horse/unicorn/pegasus armour  - 300 gold coins

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Magical Supplies

Flare potion - your pet casts a green or blue glow  - good for 1 use - 50 gold coins

Saddle that can make any animal a mount - good for 3 turns - 150 gold coins

Potion of taming any pet - pet will stay tamed for 6 turns - 200 gold coins

Egg that can spawn anything 4 use 200 gold coins

Shield potion (invisible protective shield around your pet for 3 turns - 200 gold coins

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FALLEN'S CANDY  (Student Store)

Super taffy  - gives you plus 1 strength for 1 turn - 10 gold coins 

Big taffy - each makes you 2 giant lengths tall and 1 giant length wide for 1 turn - 50 gold coins

Mount Taffy -  if you feed it to a pet, your becomes a mount for 2 hours - 50 gold coins

Tiny taffy - makes you the size of a leaf for 1 turn - 50 gold coins

Poison taffy -  the one who eats this will lose 1 HP - 50 gold coins

Dark chocolate - the one who eats this will lose their vision for 1 turn - 50 gold coins

Invisibility lollipop - you turn invisible for 1 turn - 50 gold coins

Explosive taffy  - chew on it and then throw it, wherever it lands it explodes in a 1 giant length radius - 100 gold coins

Really really really sugary lollipop - you get +2 speed for 3 turns, after the 3rd turn you fall asleep for 2 hours - 200 gold coins

Gum boots - allow the wearer to walk on walls and ceilings - they stay charges for 3 turns and then need one day to recharge - 200 gold coins

Sticky sword - when you hit a target, the target's feet will stick to the ground. Targets stuck by this sword will roll a d20 at the start of each turn, the target breaks free with a roll of 10 or above - 300 gold coins

Gum armour: helmet, chest plate and leggings - if opponent tries to hit you, their weapon will stick to your armour for 2 turns - 350 gold coins

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GEORGINA'S MAGICAL PET STORE  (Student Store)

Adult Pets (tamed)

Pegasus = 40 gold coins

Griffin = 40 gold coins

Alicorn = 50 gold coins

 

Adult Pets (untamed)

Griffin = 30 gold coins

Pegasus = 30 gold coins

Alicorn = 40 gold coins

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Baby Pets (tamed)

Griffin = 25 gold coins

Alicorn = 25 gold coins

Pegasus = 25 gold coins

 

Baby Pets (untamed)

Griffin = 20 gold coins

Alicorn = 20 gold coins

Pegasus = 20 gold coins

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Adult Pet Armor

Each piece of armor you buy gives your pet +2 on a damage roll.

Full set of griffin armor = 40 gold coins

Full set of Alicorn armor = 40 gold coins

Full set of Pegasus armor = 40 gold coins

 

Baby Pet Armor

Full set of dragon armor = 5gc

Full set of griffin armor = 5gc

Full set of alicorn armor = 10gc

Full set of pegasus armor = 8gc

 

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Free Treats (each treat is enough to last a week)

griffin gummies (pack of 70)  = 0 gold coins

Pegasus pies (pack of 2)  = 0 gold coins

Dragon juice = 0 gold coins

Pack of alicorn cookies = 0 gold coins

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VIPER'S STUFFY SHOP (Student Store)

Almost all the stuffies can be any colour (except gold) for an extra fee of 5 gold coins

 

Nonmagical Stuffies 

Horse stuffy - 10 gold coins

Flamingo stuffy - 10 gold coins

Orange tabby cat stuffy - 10 gold coins

Camel stuffy - 10 gold coins

Reindeer stuffy - 10 gold coins

Dolphin stuffy - 10 gold coins

Robin stuffy - 5 gold coins

Purple starfish stuffy - 5 gold coins

 

 

Humongous Stuffies (all of these can be used as a pillow or bed) 

Humongous panda stuffy - 25 gold coins

Humongous beluga stuffy - 20 gold coins

Humongous piece of cheese stuffy - 25 gold coins

Humongous eagle stuffy - 25 gold coins

Humongous elephant stuffy - 20 gold coins

 

 

Magical Stuffies (all of these are sparkly) (all magical effects happen after you cuddle them for the first time)

Magic crow stuffy gives you the ability to fly (good for 1 turn) - 120 gold coins

Magic lion stuffy gives you + 3 for fighting skills (good for 1 turn) - 120 gold coins

Magic falcon stuffy gives you + 3 for speed (good for 2 uses) - 130 gold coins

Magic fox stuffy gives you + 3 for stealth (good for 2 uses) - 130 gold coins

Magic dragon stuffy gives you the ability to breath fire (good for 1 use) - 130 gold coins

Magic orca stuffy gives you the ability to breath underwater (good for 3 uses) - 150 gold coins

 

Special stuffy!!(this stuffy can only be bought once)

Special golden fox stuffy gives you double the amount of coins for one homework writing assignment in Arcana - 500 gold coins

 

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