SHOPS ON THIRD STREET
FINTON'S FINE CLOTHING STORE
Climbing shoes – 20 gold coins
Leather sandals studded with your choice of gems – 20 gold coins
Spiked leather sandals – 15 gold coins
Short Leather boots - 20 gold coins
Short Leather boots studded with your choice of gems – 20 gold coins
Waterproof short leather boots - 25 gold coins
Spiked short leather boots – 30 gold coins
High Leather boots studded with your choice of gems – 50 gold coins
Waterproof high leather boots – 40 gold coins
Spiked high leather boots – 35 gold coins
Sinnow is the rarest and most expensive fabric on Arcana. It is made from the cocoons of glow worm larvae.
White sinnow shirt – 70 gold coins
Dyed sinnow shirt (in the colour of your choice) – 100 gold coins
Sinnow shirt (with a print of your choice) – 120 gold coins
White sinnow dress – 100 gold coins
sinnow dress (in the colour of your choice) – 120 gold coins
sinnow dress (with a print of your choice) – 150 gold coins
white sinnow riding dress – built in riding pants so that it easy so ride a horse – 200 gold coins
sinnow riding dress (in the colour of your choice) – 225 gold coins
sinnow riding dress (in print of your choice) – 250 gold coins
Braided leather belt studded with gems – 25 gold coins
Utility belt with two pouches and studded with gems – 20 gold coins
Utility belt with four pouches and studded with gems – 30 gold coins
Utility belt with six pouches and studded with gems – 50 gold coins
Sailors’ cap (in the colour of your choice) – 10 gold coins
Knitted hat (in the colour of your choice) – 5 gold coins
Top hat (black) – 20 gold coins
BIG SHOT WEAPONS
Battering ram – 150 gold coins
Siege Tower – 250 gold coins
Ballista – 350 gold coins
Ballista bolts (set of 4) – 160 gold coins
Catapult – 350 gold coins
Trebuchet – 350 gold coins
STRONG IMPRESSION ENGRAVINGS
Engraving your coat of arms or any other symbol onto any metal surface such as plate armor, a shield, or a sword
Engraved letters (for 1 letter) - 5 gold coins
Engraved picture of your choice - 70 gold coins
WILD WONDERS PET AND MOUNT STORE
Pets
Horse (untamed) (6 HP) – 50 gold coins
Eagle (untamed) (7 HP) – 50 gold coins
Bear (untamed) (10 HP) – 90 gold coins
Wolf (untamed) (9 HP) – 90 gold coins
Lion (untamed) (11 HP) – 200 gold coins
Panther (untamed) (11 HP) -200 gold coins
Sabre tooth tiger (untamed) (13 HP) – 600 gold coins
Horse (tamed) (6 HP) – 100 gold coins
Eagle (tamed) (7 HP) – 100 gold coins
Bear (tamed) (10 HP) – 200 gold coins
Wolf (tamed) (9 HP) - 200 gold coins
Lion (tamed) (11 HP)– 400 gold coins
Panther (tamed) (11 HP) – 400 gold coins
Sabre tooth tiger (tamed) (13 HP) – 1000 gold coins
Mounts
Miniature horse (5 HP) – can only be ridden by those under 50 pounds - 100 gold coins
Donkey (6 HP) – 100 gold coins
Camel (6 HP) – 100 gold coins
Pack horse (6 HP) – 150 gold coins
Race horse (6 HP) – 250 gold coins
War horse (7 HP) – 500 gold coins
Elephant (11 HP) – one of the few mounts that can bear a full-grown giant – 500 gold coins
Dolphin (7 HP) – 500 gold coins
Shark (11 HP) – 500 gold coins
Whale (13 HP)- one of the few mounts that can bear a full-grown giant – 800 gold coins
Griffon (11 HP) – 800 gold coins
Unicorn (7 HP) – 1000 gold coins
Alicorn (8 HP) – 1200 gold coins
POWERFUL POTIONS STORE
Grand Flashers – little balls made by mixing flasher bird droppings, crushed hacknuts, and dragonscale powder. They explode upon impact. They make a loud bang and cover an area of twenty feet square in a black cloud that lasts for 3 minutes. – 50 gold coins
Iceman paste – made from momo juice and icinium. Apply this paste to any monster made from dark magic. It will freeze whatever limb touches the paste. Effects wear off after one hour. – 50 gold coins
JUST DICTIONARIES
Common Tongue Dictionary – English – used as a common language for Arcana creatures to communicate – 10 gold coins
Ancient Tongue Dictionary – language of angels – used of wizard spells – 25 gold coins
Tish Dictionary - language of fairies – used for giant spells – 25 gold coins
Gorgonic Dictionary - language of gorgons - used for serpa spells - 25 gold coins
MAGICAL SUPPLIES GENERAL STORE
Fire rocks – hit them together to make a spark to start a fire – 20 gold coins
Magic Liquid Skin – stays full for three days, no matter how much you drink, the magic is gone if a person who it not the owner tries to drink from it. It can fill with water, milk, or juice. – 30 gold coins
Enchanted feather – when you activated the feather by saying, “Release me from the earth. Let me fly,” the feather turns into wings that attached to your back. They are good for one use. When your feet touch the ground, they disintegrate and disappear – 40 gold coins
PRECIOUS GEMS JEWELRY STORE
Gems to hang on necklace
Norin – black – no special powers – birthstone for January and February – 20 gold coins
Aquinn – blue – no special powers – birthstone of March and April – 20 gold coins
Grendin – green – no specials powers – birthstone for May and June – 20 gold coins
Rettif – red – no special powers – birthstone for July and August – 20 gold coins
Infinitum – purple – no special powers – September and October – 20 gold coins
Ripple – orange with yellow stripes – no special powers - Birthstone for November and December – 20 gold coins
Heartstone – sapphire blue gem - enchanted to stir happy/calming memories inside you when you hold it – 50 gold coins
Earrings with Gems
Studs – 15 gold coins
Hanging – 20 gold coins
Hoops – 20 gold coins
Hair Clips with Gems – 15 gold coins
Spellstones
Brinian – shiny black – uncommon – 100 gold coins
Agarite – rare – 200 gold coins
Esmerines – very rare – 500 gold coins
Ring – used for spellstones – 20 gold coins
W.E.B's Pets and More (Student Store)
Pets
Tiger (15HP) - 250 gold coins
Mustang horse (13HP) - 550 gold coins
Unicorn - will appear when you call it and it will heal one player of your choice and then disappear (30HP) - 500 gold coins
Mounts
Large spider - can carry one human - 5HP - 220 gold coins
Supplies
Leather whip - 25 gold coins
Full worm armour - 20 gold coins
Tiger chest plate - 80 gold coins
Full cat armour - 100 gold coins
Full dog armour - 100 gold coins
Full lynx armour - 100 gold coins
Full horse/unicorn/pegasus armour - 300 gold coins
Magical Supplies
Flare potion - your pet casts a green or blue glow - good for 1 use - 50 gold coins
Saddle that can make any animal a mount - good for 3 turns - 150 gold coins
Potion of taming any pet - pet will stay tamed for 6 turns - 200 gold coins
Egg that can spawn anything 4 use 200 gold coins
Shield potion (invisible protective shield around your pet for 3 turns - 200 gold coins
FRED'S MAGICAL TINY CUPCAKE SHOP (Student Store)
Magical tiny chocolate cupcake - you get +1 speed for 5 minutes = 3 gold coins
Magical tiny vanilla cupcake - you get +1 fighting skills for 5 minutes = 3 gold coins
Magical medium strawberry cupcake - you get +2 luck for 5 minutes = 6 gold coins
Magical medium vanilla cupcake - you get +2 fighting skills for 5 minutes= 10 gold coins
Magical large cake to celebrate - makes everyone happy for 10 minutes = 15 gold coins
Magical extra large cake to celebrate - makes everyone who eats it have +3 health restored for 3 minutes = 100 gold coins
ALAYSHA'S DOG AND ACCESSORIES SHOP (Student Store)
Tamed Dogs
Pomeranian (5 HP) = 16 gold coins
Bloodhound (7 HP) = 16 gold coins
Boston terrier (4 HP) = 16 gold coins
Kerry blue terrier (6 HP) = 24 gold coins
Toy poodle (3HP) = 13 16 gold coins
French bulldog (4 HP)= 13 gold coins
Pug (5 HP) =15 gold coins
Pumi (7 HP) = 17 gold coins
St. Bernard - 25 gold coins
Collars, Leads, & Harnesses
Spiked collar = 12 gold coins
Leather studded collar (gems of your choosing) = 15 gold coins
Gold collar = 13 gold coins
Diamond collar = 16 gold coins
Diamond lead = 16 gold coins
Golden studded lead = 14 gold coins
Diamond studded lead = 17 gold coins
Diamond harness = 17 gold coins
Golden harness = 17 gold coins
Leather harness = 10 gold coins
Dog Toys
Squeaky bone = 10 gold coins
Doggie ball = 10 gold coins
Squeaky chicken = 14 gold coins
Dog bone = 17 gold coins
10 Dog bones = 26 gold coins
10 Doggie balls = 20 gold coins
Doggie water and food bowl = 11gold coins
Dog Food & Treats
Kibble (enough for 1 week) = 15 gold coins
Canned wet food (enough for 1 week) = 14 gold coins
Dried salmon treats (bag of 7) = 17 gold coins
Bison dog chew treats (bag of 12) = 21 gold coins
Raw pork chop = 20 gold coins
ALYSHA'S CAT AND ACCESSORIES STORE (Student Store)
Tamed Cats
Bengal cat (6 HP) = 13 gold coins
Savannah cat (6 HP) = 16 gold coins
Thai cat (5 HP) = 17 gold coins
Balinese cat (6 HP) =17 gold coins
Ocelot (8 HP) = 19 gold coins
Persian cat (6 HP) = 21 gold coins
Bobcat (12 HP) = 50 gold coins
Cougar (10 HP) = 100 gold coins
Tiger (10 HP) = 100 gold coins
Lion (10 HP) = 100 gold coins
Cat Toys
Squeaky mouse = 14 gold coins
Cat scratcher = 14 gold coins
Kitty bed = 9 gold coins
Cat Food & Treats
Kitty Crunchy (enough for 1 week) = 13 gold coins
Dry cat food (enough for 1 week) = 12 gold coins
Canned cat food (enough for 1 week) = 15 gold coins
Salmon flavoured kitty treats (enough for 1 week) = 30 gold coins
Cat Collars
Leather collar (in colour of your choosing) = 15 gold coins
Golden studded cat collar - 20 gold coins
Diamond studded cat collar = 25 gold coins
Capes
Kitty superhero cape (white) = 9 gold coins
Kitty Superhero cape (in colour of your choosing) = 10 gold coins
Pets
Hedgehog (3 HP) = 10 gold coins
Weasel (5 HP) = 10 gold coins
Pig (7 HP) = 15 gold coins
Sheep (7 HP) = 15 gold coins
Pug dog (7 HP) = 10 gold coins
Golden retriever dog (8 HP) - trained to retrieve small items for you = 50 gold coins
Compsognathus (9 HP) = 50 gold coins
Mounts
Cow (9 HP) - horns do 1d6 damage - = 25 gold coins
Familiars
Familiars are pets that are spellbound so that their owner can see what they can see on 3 occasions. Once the spell is used up, you need to bring your familiar back to this store to get the spell renewed.
Ant (1 HP)= 40 gold coins
Bat (4 HP) = 40 gold coins
Parrot (4 HP) = 40 gold coins
Lizard (4 HP) = 12 gold coins
Owl (6 HP)= 50 gold coins
DRAKO'S ARMOURY (Student Store)
Spear = 5 gold coins
Knife = 10 gold coins
Symbol shield - chose a symbol for engraving =35 gold coins
Fire berry bomb kit. Has fire berries. Hand-powered fan shoots out fire berries that burn and explode upon impact - 1d12 damage = 100 gold coins
5 fire berries =10 gold coins
BERRY'S KITTEN KITCHEN AND PET STORE (Student Store)
Food
Cat food - one day of feed = 3 gold coins
Water - enough for one day = 6 gold coins
Blueberries - 1 box of 50 blueberries - 15 gold coins
Accessories
Food bowl - 2 gold coins
Water bowl - 2 gold coins
Pets
Box of kittens - set of four - 20 gold coins
UNNATURAL DISASTERS PET STORE (Student Store)
Pets
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Firesnake - a snake made of fire - 10 gold coins
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SnowFox - half fox/half snow - 30 gold coins
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Firefennec - half fennec fox half fire - 50 gold coins
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FireFox - half fox/half fire - 60 gold coins
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LeafFox - a fox that is part earth part fox - 70 gold coins
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Leafbear - half earth half bear - 90 gold coins
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Firelion - half lion/half fire - 100 gold coins
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Equipment
Fire leash - 5 gold coins
Vine leash 5 gold coins
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Anti-fire glove - to pick up fire pets if not bonded - 15 gold coins
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Treats
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Coals - treats for fire pets - 1 gold coin per coal
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seed - treat for earth pets - 1 gold coin per coal
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BOB'S BOOSTING JUICES (Student Store)
All of our juices taste really nice and give the benefit listed for 10 minutes.
Bobs Average Juices
Humour juice + 1 humour = 20 gold coins
Speed juice +1 speed = 20 gold coins
Strength juice +1 strength = 20 gold coins
Fighting juice +1 fighting skills = 25 gold coins
Smart juice +1 intelligence = 25 gold coins
Bob's More Potent Juices
Hyper humour juice +3 humour = 40 gold coins
Super speedy juice +3 speed = 40 gold coins
Super strengthening juice +3 strength = 40 gold coins
Super fight juice +3 fighting skills = 45 gold coins
Super smart juice +3 intelligence = 45 gold coins
Bob Special Juices (these are very special (and dangerous!)
Monster mode juice: transforms whoever drinks it into a monster (this only lasts for 5 minutes). roll a D4 to see which monster you get turned into = 200 gold coins.
Roll 1: CLAW, you get a claw you can attack with and it does 1D6 of damage
Roll 2: STRENGTH, +4 strength
Roll 3: JUMP, allows you to jump x3 higher than you normally could
Roll 4: RUN, allows you to move twice as fast as normal and gives you +3 speed.
Super Hot Salsa Juice: Verrrrrrrryy hot!
Be careful, whoever drinks it takes 1D4 damage
(great as a prank). If mixed with other liquid whoever drinks it will take no damage, it'll just be really spicy. = 10 gold coins.
Bob’s Super Special Shake
Whoever drinks this shake regains 1D4 hit points (1D6 if giant) costs 50 gold coins
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EVERYTHING HORSE (Student Store)
Bell boots [color of your choice] - 5 gold coins
Saddlepad [color of your choice] - 10 gold coins
Horse grooming set [contains hoof pick,mane and tail brush,and coat brush] - 15 gold coins
Halter [color of your choice] - 15 gold coins
Bridle - 25 gold coins
Saddle - 50 gold coins
Horseshoes
Silver horseshoes - 45 gold coins
Glass horseshoes - 50 gold coins
Gold horseshoes - 60 gold coins
Mane and Tail Dye
Blue dye - 20 gold coins
Yellow dye - 20 gold coins
Green dye - 20 gold coins
Red dye - 20 gold coins
Pink dye - 20 gold coins
Horse Armour
Hoof armour - 20 gold coins
Full set of horse armour - 300 gold coins
Other
Ribbon [color of your choice] - 10 gold coins
Sticky glitter horse tattoos - 25 gold coins
A set of shimmering white wings 35 gold coinsP
Gold ribbon [protects your horse for 3 turns if its braided into your horse's mane] - 70 gold coins
GALVIN'S ENCHANTED COOKIES (Student Store)
Rules, you can only use 1 cookie per turn
Ability Cookies
Under water breathing cookie - if you eat this cookie you can breathe under water for 10 minutes (1 use) - 50 gold coins
Fire resistance cookie - if you eat this cookie you don’t take fire damage for 1 turn (1 use) - 50 gold coins
Small cookie - if you eat this cookie you become as small as a ant for 1 turn (1 use) - 50 gold coins
Big cookie - if you eat this cookie you become 20 feet tall and 5 feet wide for 1 turn (1 use) - 60 gold coins
Combat Cookies
Diversion cookie - explodes into cloud of dust the cloud (3 giant length radius) - lasts two turns - deal -1 perception - 50 gold coins
Explosive cookie - anyone in a 10 foot radius of the explosion takes 1d4 damage (1 use) - 60 gold coins
Poison cookie - explodes into a cloud of poison dust, deals 1d4 damage (1 use) - 70 gold coins